GSTV Drove Game Play and Purchase for a leading candy brand
Campaign Overview
GSTV’s IGNITE team built custom creative promoting an interactive sweepstakes game on GSTV, aimed at enhancing image and driving sales for the sponsoring candy brand.
Mobile surveys were deployed to GSTV-exposed (test) and unexposed (control) fueler panelists during the campaign; lift assessed among test vs. control respondents.
Key Results
+13%
Intent to Play Game
(GSTV-Exposed vs. Control)
+15%
Product Recommendation
(GSTV-Exposed vs. Control)
+73%
Off-Premise Purchase
(GSTV-Exposed vs. Control)
Q3 2024, n= 150 total test respondents, 150 total control respondents; = 70 maletest respondents, 70 male total control respondents results statistically significant at the 80%+ CL.